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	<channel>
		<title><![CDATA[Graveyardskulls Forum - All Forums]]></title>
		<link>http://www.graveyardskulls.com/forum/</link>
		<description><![CDATA[Graveyardskulls Forum - http://www.graveyardskulls.com/forum]]></description>
		<pubDate>Mon, 06 Sep 2010 12:50:41 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Can't Get Trackskull to show feedback or output in puppet mode]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=84</link>
			<pubDate>Sun, 29 Aug 2010 18:55:15 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=84</guid>
			<description><![CDATA[I just downloaded and installed Trackskull today, but have not been able to get it to show feedback or to output to my 3-axis skull. <br />
<br />
I'm using joystick input from a Logitech Attack 3, and the sliders show that the input is being received. I've checked and rechecked the servo and port settings copied from VSA. I'm using an SV203 servo controller. I've connected to it for puppet mode. But I get nothing in the feedback windows and no output to the skull. <br />
<br />
I have tried it on 2 different computers, one running Vista and one running Windows 7. Both have the required versions of .NET framework and DirectX.<br />
<br />
The skull works with events programmed directly in VSA.<br />
<br />
I can't figure out what I'm missing.<br />
<br />
Sharon]]></description>
			<content:encoded><![CDATA[I just downloaded and installed Trackskull today, but have not been able to get it to show feedback or to output to my 3-axis skull. <br />
<br />
I'm using joystick input from a Logitech Attack 3, and the sliders show that the input is being received. I've checked and rechecked the servo and port settings copied from VSA. I'm using an SV203 servo controller. I've connected to it for puppet mode. But I get nothing in the feedback windows and no output to the skull. <br />
<br />
I have tried it on 2 different computers, one running Vista and one running Windows 7. Both have the required versions of .NET framework and DirectX.<br />
<br />
The skull works with events programmed directly in VSA.<br />
<br />
I can't figure out what I'm missing.<br />
<br />
Sharon]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Eye Ball Diameter]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=83</link>
			<pubDate>Fri, 27 Aug 2010 12:37:29 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=83</guid>
			<description><![CDATA[For now I'm going to put static eyes in my skull and upgrade to the 2-axis eyes at a later date. I was wonder what is the diameter of the eyeballs in the eye kit. I would like to make my eyes the same size so that the cutouts will match when I do the upgrade later on.<br />
<br />
Thanks,<br />
Jim]]></description>
			<content:encoded><![CDATA[For now I'm going to put static eyes in my skull and upgrade to the 2-axis eyes at a later date. I was wonder what is the diameter of the eyeballs in the eye kit. I would like to make my eyes the same size so that the cutouts will match when I do the upgrade later on.<br />
<br />
Thanks,<br />
Jim]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Helmsman/VSA console]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=82</link>
			<pubDate>Tue, 24 Aug 2010 13:23:10 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=82</guid>
			<description><![CDATA[Has anyone had any problems getting VSA to work from Helmsman?<br />
VSA console is installed but VSA routines that work perfectly in VSA won't load into Helmsman. I've been working with Nelson (monkeybasic) <br />
but maybe someone on this forum has experienced a similar issue. It seems to me that Helmsman and VSA console are just not communicating but  I'm not sure what the problem is. Any help would be appreciated. One other question is does it matter if .VSA is lower case or capitalized?]]></description>
			<content:encoded><![CDATA[Has anyone had any problems getting VSA to work from Helmsman?<br />
VSA console is installed but VSA routines that work perfectly in VSA won't load into Helmsman. I've been working with Nelson (monkeybasic) <br />
but maybe someone on this forum has experienced a similar issue. It seems to me that Helmsman and VSA console are just not communicating but  I'm not sure what the problem is. Any help would be appreciated. One other question is does it matter if .VSA is lower case or capitalized?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MonkeyBasic is now on Facebook too!]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=81</link>
			<pubDate>Sat, 21 Aug 2010 16:37:04 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=81</guid>
			<description><![CDATA[Get all the latest updates and information right on Facebook.<br />
<br />
Make sure to click "Like" to add us!<br />
<a href="http://www.facebook.com/pages/MonkeyBasic/147258755297915" target="_blank">http://www.facebook.com/pages/MonkeyBasi...8755297915</a>]]></description>
			<content:encoded><![CDATA[Get all the latest updates and information right on Facebook.<br />
<br />
Make sure to click "Like" to add us!<br />
<a href="http://www.facebook.com/pages/MonkeyBasic/147258755297915" target="_blank">http://www.facebook.com/pages/MonkeyBasi...8755297915</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TrackSkull V0.5.3.0 Update]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=80</link>
			<pubDate>Fri, 20 Aug 2010 08:30:04 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=80</guid>
			<description><![CDATA[TrackSkull V0.5.3.0 fixes the issue with the feedback view for TrackIR 5 not being displayed properly.<br />
<br />
Get the latest version of <a href="http://www.monkeybasic.com/Products/TrackSkull/" target="_blank">TrackSkull</a> now!<br />
<br />
Issue:<br />
The feedback display (green dots on black background) pictured below does not show the full area of a TrackIR 5 camera. TrackIR 4 has a resolution of 355x288 which is what is shown in TrackSkull, however TrackIR 5 has a resolution of 640x480, meaning you are only seeing the upper-left corner of the actual display.<br />
<img src="http://www.monkeybasic.com/_Media/trackircompare.png" border="0" alt="[Image: trackircompare.png&#93;" />]]></description>
			<content:encoded><![CDATA[TrackSkull V0.5.3.0 fixes the issue with the feedback view for TrackIR 5 not being displayed properly.<br />
<br />
Get the latest version of <a href="http://www.monkeybasic.com/Products/TrackSkull/" target="_blank">TrackSkull</a> now!<br />
<br />
Issue:<br />
The feedback display (green dots on black background) pictured below does not show the full area of a TrackIR 5 camera. TrackIR 4 has a resolution of 355x288 which is what is shown in TrackSkull, however TrackIR 5 has a resolution of 640x480, meaning you are only seeing the upper-left corner of the actual display.<br />
<img src="http://www.monkeybasic.com/_Media/trackircompare.png" border="0" alt="[Image: trackircompare.png]" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Got an iPhone: Want to remote control Helmsman?]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=79</link>
			<pubDate>Thu, 05 Aug 2010 21:45:53 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=79</guid>
			<description><![CDATA[Got an iPhone, iPod Touch or iPad? You can now take control of Helmsman with... <span style="font-size: large;"><span style="color: #98FB98;">Helmsman Remote!</span></span><br />
<img src="http://www.monkeybasic.com/_Media/screenshot1-2.png" border="0" alt="[Image: screenshot1-2.png&#93;" /><br />
<br />
This application just received Apple approval so be the first to pick it up!<br />
<br />
Helmsman Remote will allow you to:<br />
- Start, Stop or Pause your VSA performance <br />
- Trigger predefined actions <br />
- Adjust the volume of your VSA performance<br />
<br />
- More features in the pipeline already!<br />
<br />
App Store Link:  <a href="http://itunes.apple.com/us/app/helmsman-remote/id385020097?mt=8" target="_blank">http://itunes.apple.com/us/app/helmsman-...20097?mt=8</a><br />
For more information, visit: <a href="http://www.monkeybasic.com/Products/HelmsmanRemote/" target="_blank">http://www.monkeybasic.com/Products/HelmsmanRemote/</a><br />
<br />
As always, feel free to send me any questions!<br />
<br />
Don't forget to follow MonkeyBasic on Twitter for the latest updates: <a href="http://www.twitter.com/MonkeyBasic" target="_blank"><img src="http://twitter-badges.s3.amazonaws.com/follow_us-b.png" border="0" alt="[Image: follow_us-b.png&#93;" /></a>]]></description>
			<content:encoded><![CDATA[Got an iPhone, iPod Touch or iPad? You can now take control of Helmsman with... <span style="font-size: large;"><span style="color: #98FB98;">Helmsman Remote!</span></span><br />
<img src="http://www.monkeybasic.com/_Media/screenshot1-2.png" border="0" alt="[Image: screenshot1-2.png]" /><br />
<br />
This application just received Apple approval so be the first to pick it up!<br />
<br />
Helmsman Remote will allow you to:<br />
- Start, Stop or Pause your VSA performance <br />
- Trigger predefined actions <br />
- Adjust the volume of your VSA performance<br />
<br />
- More features in the pipeline already!<br />
<br />
App Store Link:  <a href="http://itunes.apple.com/us/app/helmsman-remote/id385020097?mt=8" target="_blank">http://itunes.apple.com/us/app/helmsman-...20097?mt=8</a><br />
For more information, visit: <a href="http://www.monkeybasic.com/Products/HelmsmanRemote/" target="_blank">http://www.monkeybasic.com/Products/HelmsmanRemote/</a><br />
<br />
As always, feel free to send me any questions!<br />
<br />
Don't forget to follow MonkeyBasic on Twitter for the latest updates: <a href="http://www.twitter.com/MonkeyBasic" target="_blank"><img src="http://twitter-badges.s3.amazonaws.com/follow_us-b.png" border="0" alt="[Image: follow_us-b.png]" /></a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[wires]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=78</link>
			<pubDate>Mon, 02 Aug 2010 15:28:29 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=78</guid>
			<description><![CDATA[Hi,<br />
<br />
   Well in a couple days I will finally be able to get the servos for my third skull. I have one of the control cards and it looks like you can run 3 skulls off it. At least that is what I'm hoping. I'm not running eye movement in any of them. I see that you offer a card/wires/and routine but, I'm looking for just the wires from the servos to the card. For 3 skulls. That would be 12 in total. Preferrably in 8' lengths. Would you be willing to do a custom oder for just the wires and how much would it be? I do need the connector ends on the wires since I have no idea of what I would be doing. Later after the new year I can start ordering more cards and eye kits but, just too strapped at this time. <br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
   Well in a couple days I will finally be able to get the servos for my third skull. I have one of the control cards and it looks like you can run 3 skulls off it. At least that is what I'm hoping. I'm not running eye movement in any of them. I see that you offer a card/wires/and routine but, I'm looking for just the wires from the servos to the card. For 3 skulls. That would be 12 in total. Preferrably in 8' lengths. Would you be willing to do a custom oder for just the wires and how much would it be? I do need the connector ends on the wires since I have no idea of what I would be doing. Later after the new year I can start ordering more cards and eye kits but, just too strapped at this time. <br />
<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Can the SSC-32 using VSA be used as a stand alone controler?]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=77</link>
			<pubDate>Sat, 24 Jul 2010 09:42:57 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=77</guid>
			<description><![CDATA[can the SSC-32 using VSA be set up as a stand alone controler?]]></description>
			<content:encoded><![CDATA[can the SSC-32 using VSA be set up as a stand alone controler?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LPT Dimmer?]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=76</link>
			<pubDate>Sun, 18 Jul 2010 06:49:15 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=76</guid>
			<description><![CDATA[Hello everyone!<br />
<br />
I was wondering if there is an LPT port dimmer around here?<br />
I mean, in VSA, you can choose an LPT Dimmer from the hardware list.<br />
Is there anything like that?<br />
So... That's my question!!<br />
<br />
Hugo<br />
<br />
BTW, Coming soon: a HUGE update in my project, The Animal Disco-Dance Group!! <img src="http://www.graveyardskulls.com/forum/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><img src="http://www.graveyardskulls.com/forum/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><img src="http://www.graveyardskulls.com/forum/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></description>
			<content:encoded><![CDATA[Hello everyone!<br />
<br />
I was wondering if there is an LPT port dimmer around here?<br />
I mean, in VSA, you can choose an LPT Dimmer from the hardware list.<br />
Is there anything like that?<br />
So... That's my question!!<br />
<br />
Hugo<br />
<br />
BTW, Coming soon: a HUGE update in my project, The Animal Disco-Dance Group!! <img src="http://www.graveyardskulls.com/forum/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><img src="http://www.graveyardskulls.com/forum/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><img src="http://www.graveyardskulls.com/forum/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Lindburg vs GYS Skull]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=75</link>
			<pubDate>Sat, 17 Jul 2010 13:23:15 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=75</guid>
			<description><![CDATA[I'm plan to create a classic 3 axis skull using the component pieces and was wondering what is the difference between a Lindburg skull and a GYS skull? From the pictures they look very similar but is one better for animatronics? What are the positives and negatives of each?<br />
<br />
Thanks,]]></description>
			<content:encoded><![CDATA[I'm plan to create a classic 3 axis skull using the component pieces and was wondering what is the difference between a Lindburg skull and a GYS skull? From the pictures they look very similar but is one better for animatronics? What are the positives and negatives of each?<br />
<br />
Thanks,]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Last Day for ordering 2010 season]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=74</link>
			<pubDate>Wed, 30 Jun 2010 08:54:20 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=74</guid>
			<description><![CDATA[JULY 31, 2010 - is the last date we will be taking orders for this year’s Halloween Season (2010).  All orders placed after August 1, 2010 will not ship until November 2010.  The reason for this is so we may assist our customers with setting up their skulls and helping them with programming issues.  Also, we need time for us to do our haunt displays.<br />
<br />
All orders for this season will be shipped out by August 21, 2010.<br />
<br />
JULY 4 SAVINGS – For our new rack and pinon skull, we will be offering a 20% discount. This is for the skull only. It does not include accessories, power supplies, or controller boards.]]></description>
			<content:encoded><![CDATA[JULY 31, 2010 - is the last date we will be taking orders for this year’s Halloween Season (2010).  All orders placed after August 1, 2010 will not ship until November 2010.  The reason for this is so we may assist our customers with setting up their skulls and helping them with programming issues.  Also, we need time for us to do our haunt displays.<br />
<br />
All orders for this season will be shipped out by August 21, 2010.<br />
<br />
JULY 4 SAVINGS – For our new rack and pinon skull, we will be offering a 20% discount. This is for the skull only. It does not include accessories, power supplies, or controller boards.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Last Day for ordering 2010 season]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=73</link>
			<pubDate>Wed, 30 Jun 2010 08:52:48 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=73</guid>
			<description><![CDATA[JULY 31, 2010 - is the last date we will be taking orders for this year’s Halloween Season (2010).  All orders placed after August 1, 2010 will not ship until November 2010.  The reason for this is so we may assist our customers with setting up their skulls and helping them with programming issues.  Also, we need time for us to do our haunt displays.<br />
<br />
All orders for this season will be shipped out by August 21, 2010.<br />
<br />
JULY 4 SAVINGS – For our new rack and pinon skull, we will be offering a 20% discount. This is for the skull only. It does not include accessories, power supplies, or controller boards.]]></description>
			<content:encoded><![CDATA[JULY 31, 2010 - is the last date we will be taking orders for this year’s Halloween Season (2010).  All orders placed after August 1, 2010 will not ship until November 2010.  The reason for this is so we may assist our customers with setting up their skulls and helping them with programming issues.  Also, we need time for us to do our haunt displays.<br />
<br />
All orders for this season will be shipped out by August 21, 2010.<br />
<br />
JULY 4 SAVINGS – For our new rack and pinon skull, we will be offering a 20% discount. This is for the skull only. It does not include accessories, power supplies, or controller boards.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Last Day for ordering 2010 season]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=72</link>
			<pubDate>Wed, 30 Jun 2010 08:52:03 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=72</guid>
			<description><![CDATA[JULY 31, 2010 - is the last date we will be taking orders for this year’s Halloween Season (2010).  All orders placed after August 1, 2010 will not ship until November 2010.  The reason for this is so we may assist our customers with setting up their skulls and helping them with programming issues.  Also, we need time for us to do our haunt displays.<br />
<br />
All orders for this season will be shipped out by August 21, 2010.<br />
<br />
JULY 4 SAVINGS – For our new rack and pinon skull, we will be offering a 20% discount. This is for the skull only. It does not include accessories, power supplies, or controller boards.]]></description>
			<content:encoded><![CDATA[JULY 31, 2010 - is the last date we will be taking orders for this year’s Halloween Season (2010).  All orders placed after August 1, 2010 will not ship until November 2010.  The reason for this is so we may assist our customers with setting up their skulls and helping them with programming issues.  Also, we need time for us to do our haunt displays.<br />
<br />
All orders for this season will be shipped out by August 21, 2010.<br />
<br />
JULY 4 SAVINGS – For our new rack and pinon skull, we will be offering a 20% discount. This is for the skull only. It does not include accessories, power supplies, or controller boards.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[new to 3 axis need help]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=71</link>
			<pubDate>Mon, 21 Jun 2010 17:01:25 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=71</guid>
			<description><![CDATA[i was looking at the LINDBERG SKULL ASSEMBLED  W/EYE KIT &#36;440 does this come ready to use? if not what all do i need to get it working?]]></description>
			<content:encoded><![CDATA[i was looking at the LINDBERG SKULL ASSEMBLED  W/EYE KIT &#36;440 does this come ready to use? if not what all do i need to get it working?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hi New Member]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=70</link>
			<pubDate>Mon, 31 May 2010 18:50:42 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=70</guid>
			<description><![CDATA[Hi all,<br />
<br />
Look forward to working with everyone to help develop props and improve the whole animatronic experience.]]></description>
			<content:encoded><![CDATA[Hi all,<br />
<br />
Look forward to working with everyone to help develop props and improve the whole animatronic experience.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Best servo for Animatronics?]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=69</link>
			<pubDate>Mon, 31 May 2010 05:58:46 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=69</guid>
			<description><![CDATA[Hello!<br />
<br />
It's about a month ago that I posted my last message.<br />
So, I want to ask how everyone is doing?<br />
<br />
I have a question (duh).<br />
<br />
A few months ago I received my servo's from RobotShop.<br />
<br />
It's fun to play around with, but not exactly what I want.<br />
<br />
I got 2 of the Hitec HS-422.<br />
Those servo's aren't that good.<br />
They are really noisy!<br />
I can't hear the music at all.<br />
I need to turn the volume at around 80% from 100.<br />
Normally I put the volume at 30%.<br />
<br />
Another big problem is the movment.<br />
They aren't that smooth...<br />
When they have too much weight on them they begin to shake.<br />
<br />
So, what kind of servo did you use for your animatronic?<br />
<br />
I hope you can answer <img src="http://www.graveyardskulls.com/forum/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><br />
<br />
Hugo Peters]]></description>
			<content:encoded><![CDATA[Hello!<br />
<br />
It's about a month ago that I posted my last message.<br />
So, I want to ask how everyone is doing?<br />
<br />
I have a question (duh).<br />
<br />
A few months ago I received my servo's from RobotShop.<br />
<br />
It's fun to play around with, but not exactly what I want.<br />
<br />
I got 2 of the Hitec HS-422.<br />
Those servo's aren't that good.<br />
They are really noisy!<br />
I can't hear the music at all.<br />
I need to turn the volume at around 80% from 100.<br />
Normally I put the volume at 30%.<br />
<br />
Another big problem is the movment.<br />
They aren't that smooth...<br />
When they have too much weight on them they begin to shake.<br />
<br />
So, what kind of servo did you use for your animatronic?<br />
<br />
I hope you can answer <img src="http://www.graveyardskulls.com/forum/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><br />
<br />
Hugo Peters]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[May say banned...]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=68</link>
			<pubDate>Mon, 10 May 2010 12:29:32 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=68</guid>
			<description><![CDATA[I have received a few emails about a notification “popping up” of being banned from this site.   This message is in error and if you receive this message please email us to fix your account.  I apologize for this!  <br />
<br />
A few weeks back we had to reload the forum and do it by patches and revisions.  Unfortunately, we had to reload some accounts manually.<br />
<br />
Joel]]></description>
			<content:encoded><![CDATA[I have received a few emails about a notification “popping up” of being banned from this site.   This message is in error and if you receive this message please email us to fix your account.  I apologize for this!  <br />
<br />
A few weeks back we had to reload the forum and do it by patches and revisions.  Unfortunately, we had to reload some accounts manually.<br />
<br />
Joel]]></content:encoded>
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			<title><![CDATA[Follow MonkeyBasic on Twitter]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=66</link>
			<pubDate>Thu, 06 May 2010 15:09:08 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=66</guid>
			<description><![CDATA[Yes, I finally broke down and joined Twitter...<br />
<br />
Click below to follow me:<br />
<a href="http://www.twitter.com/MonkeyBasic" target="_blank"><img src="http://twitter-badges.s3.amazonaws.com/follow_me-b.png" border="0" alt="[Image: follow_me-b.png&#93;" /></a>]]></description>
			<content:encoded><![CDATA[Yes, I finally broke down and joined Twitter...<br />
<br />
Click below to follow me:<br />
<a href="http://www.twitter.com/MonkeyBasic" target="_blank"><img src="http://twitter-badges.s3.amazonaws.com/follow_me-b.png" border="0" alt="[Image: follow_me-b.png]" /></a>]]></content:encoded>
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			<title><![CDATA[Helmsman - Triggering Routines with HotKeys]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=65</link>
			<pubDate>Thu, 06 May 2010 14:56:34 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=65</guid>
			<description><![CDATA[Can it be done... YES!!!<br />
<br />
You can use the Triggers feature to initiate any routine in a playlist. <br />
<br />
<span style="font-style: italic;">Question: Wait, I thought triggers were for the parrallel port?<br />
Answer: True, but you can use a HotKey to trigger them too! </span><br />
<br />
The triggers can be launched with a key combination of ALT + {Input #} So [ALT&#93; + [1&#93; would trigger Input 1, [ALT&#93; + [2&#93; = Input 2, so forth...<br />
<br />
<span style="text-decoration: underline;">Remember</span> to enable and configure your triggers by clicking the 'Edit' button. You can then select the behavior your want and which routine to play.]]></description>
			<content:encoded><![CDATA[Can it be done... YES!!!<br />
<br />
You can use the Triggers feature to initiate any routine in a playlist. <br />
<br />
<span style="font-style: italic;">Question: Wait, I thought triggers were for the parrallel port?<br />
Answer: True, but you can use a HotKey to trigger them too! </span><br />
<br />
The triggers can be launched with a key combination of ALT + {Input #} So [ALT] + [1] would trigger Input 1, [ALT] + [2] = Input 2, so forth...<br />
<br />
<span style="text-decoration: underline;">Remember</span> to enable and configure your triggers by clicking the 'Edit' button. You can then select the behavior your want and which routine to play.]]></content:encoded>
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			<title><![CDATA[lap top specifications]]></title>
			<link>http://www.graveyardskulls.com/forum/showthread.php?tid=64</link>
			<pubDate>Sun, 02 May 2010 08:20:22 -0400</pubDate>
			<guid isPermaLink="false">http://www.graveyardskulls.com/forum/showthread.php?tid=64</guid>
			<description><![CDATA[Can anyone tell me what the lap top specifications are that are needed to run VSA and monkeybasic to program and run my four skulls and routines?  General info like memory, speed, operating system ect. thank youe]]></description>
			<content:encoded><![CDATA[Can anyone tell me what the lap top specifications are that are needed to run VSA and monkeybasic to program and run my four skulls and routines?  General info like memory, speed, operating system ect. thank youe]]></content:encoded>
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